Video Game Cheats

In the late 1980s, the proliferation of 8-bit consoles was unprecedented games like Zelda, Alexx Kidd and Super Mario Brothers had taken the world by storm and every child was anxiously awaiting birthdays and holiday to get the latest game or platform. Each game provided hours of enjoyment and promised to improve hand-eye co-ordination that would later assist in little league, tennis or a myriad of other athletic endeavors.

The issue with these games would arise in one of two ultimate conditions either the game would be beaten and interest in it eliminated or an insurmountable challenge would present itself. In either of the two instances, interest in the game would diminish and gamers would be without games until they accumulated appropriate wealth or the next gift giving event in their life occurred.

Then came the onset of game cheats and all those old games would once again become fun new games. Cheats started appearing in gaming magazines such as Gamepro in the late 80s and would later be spread in the playgrounds of local schools. Children would rush home and test out the new cheats with high levels of anticipation. The net result would be a new found interest in an old game.

Around the same point, one intuitive company created a device that would change the face of gaming forever. The device entitled “Game Genie” offered gamers the opportunity to unlock hidden levels, appear invisible to enemies, play games with unlimited lives and a variety of other revolutionary enhancements to their old and dusty games. These minor changes in the 1s and 0s of the game were responsible for giving new life to old games saving parents countless dollars and grief waiting in lines for stores to open. Game genie would ultimately be followed by a series of successors including GameShark, Action Replay and others.

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